Saturday, December 28, 2013

D.o.t.P.o.t.Apes

Next project I get the pleasure of working on is "Dawn of the Planet of the Apes".

The Hobbit: Desolation of Smaug


After finishing work on Killzone Shadow Fall I got the opportunity to move to Middle Earth aka New Zealand and work on The Hobbit: Desolation of Smaug at Weta Diital. 




Killzone Shadow Fall

2012 and 2013 was very busy and life changing years for me. So its time for me to update what I have been up to. Starting with Killzone Shadow Fall.

*Click on picture for IGN Review
 IGN Review


After 'The Last of us' was ready for launch I jumped over to the Killzone Shadow Fall team where I helped them for the few final months in the Cinematics department at SCEA.



Wednesday, June 5, 2013

The Last Of Us Review

IGN - 10 out of 10




Awesome work to everyone who worked on this project!

Thursday, May 2, 2013

With 'The Last Of Us' project ...

...coming to completion, here is the newest red band trailer. Warning! mature content!

Link is broken!

Wednesday, April 4, 2012

- the last of us *Update -

I haven't updated in awhile so I wanted to give you another snippet of what I have been working on. I'm currently still working on The last of us cinematics at SCEA, and came across this image online. This picture is a great representation for the quality of this game.

Sunday, December 11, 2011

-the last of us-

Announced by Naughty Dog last night at the Video Game Awards, The Last Of Us is the current project my team and I get the pleasure of working on along side the artists at Naughty Dog. And it is very cool.

Sunday, October 30, 2011

Uncharted 3: Drake's Deception


Project at SCEA I had the pleasure of animating on. :) During this project I got to focus on the Cinematic Facial Animation for Drake and the rest of the cast. Good job Naughty Dog for making another amazing title with deep characters to bring to life. And kudos for everyone on the Cinematics team at SCEA 9.5 Pick it up for the PS3 and enjoy.

Video Review
Release Trailer

Monday, June 6, 2011

Captain America Game Trailer

Click Me to watch at studioPendulum.com

Click on link to go to www.studioPendulum.com and watch the latest PreRendered Captain America Trailer. I worked on layout, editing,  animation, mocap, and struckers facial animation. Good job everyone who worked on it at Pendulum Studios.

Thursday, June 2, 2011

"the cutscenes are unbelievably gorgeous"


Red Faction Armageddon is starting to get reviews. Here is a link to that says something about the cinematics. Best line in the whole piece "Red Faction: Armageddon looks and sounds great. The character models are well designed, the bugs are gruesome and vicious looking, and the cutscenes are unbelievably gorgeous." Also the demo came out on xbox live not to long ago, and the very first thing you see is a sequence that I did. Hope on xbox live now and take a look.

Thursday, April 21, 2011

Pendulum Studio's Website

Pendulum studios site has started to be updated with new content. Take a look at some of the projects I have taken apart in over the last 4+ years http://www.studiopendulum.com/

Soon I will be updating my Show Reel and web page with work from Captain America, Thor, Red Faction Armageddon, and Tron.

Monday, April 11, 2011

Thor- God of Thunder; Prologue Trailer




PreRendered Trailer we busted out for the new thor movie tie in game. Tight schedule as always. Pretty proud of some shots.

Sunday, April 10, 2011

New Red Faction Trailer


This is new trailer for Red Faction Armageddon, It shows much more of the cinematics we at pendulum worked on. Not a big fan of the edit and the kara character VO, hopefully they will show more later. (Click on Pic)

Thursday, February 17, 2011

Red Faction Armageddon

First real trailer put out from THQ for the Red Faction Armageddon. Pendulum did 45 minutes of cinematics, currently only maybe 60 frames total are in this trailer. The shots of the (alien) in the shadows climbing along the wall. well, we also did the beginning shots like 2 years ago for Red Faction Guerrilla, but I'm not counting that.

Friday, November 26, 2010

Tron - Evolution


Its been awhile since I posted or have had time to do much of anything for that matter. So I will post a trailer for the TRON Evolution game that I worked on this past summer. I'll post some cinematics and notes after the game is released.




click on image

Sunday, September 19, 2010

Thursday, September 2, 2010

2009 DemoReel

I haven't had time to make a new reel in sometime, but heres my 2009 demo reel I put together last april.

Wednesday, September 1, 2010

Lets Get Started

Ok, It is about time I start a blog, and a perfect time too. I will slowly move all my work over to this blog spot so it will be faster for me to update. I am currently the Animation Lead at Pendulum Studios (Website is waaayyy outdated) in Sunny San Diego California. My personal website is out of date as well so I have no room to talk. JamesJonesJr.com. The goal is to someday make video tutorials for MotionBuilder, as well as post my progress as I dive deeper into the right side of my brain and pull out everything that has been trying to escape over the years...